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	<title>Comments on: C# Chat Application Over Asynchronous UDP Sockets &#8211; Part 1, The Server</title>
	<atom:link href="http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/</link>
	<description>C# Programming Tutorials</description>
	<lastBuildDate>Fri, 03 Sep 2010 10:48:17 +0000</lastBuildDate>
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		<title>By: Alex</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-4196</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sun, 25 Jul 2010 05:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-4196</guid>
		<description>The only way i found a work around this, which by all means is far from perfect, is to tell server to listen again in the catch part of the code.</description>
		<content:encoded><![CDATA[<p>The only way i found a work around this, which by all means is far from perfect, is to tell server to listen again in the catch part of the code.</p>
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		<title>By: Dave</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-4164</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sat, 24 Jul 2010 13:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-4164</guid>
		<description>Thanks for pointing that out - I hadn&#039;t noticed it. The code should definitely be made to handle that situation - maybe I&#039;ll try and fix it and post an update. Did you find a workaround yourself?</description>
		<content:encoded><![CDATA[<p>Thanks for pointing that out &#8211; I hadn&#8217;t noticed it. The code should definitely be made to handle that situation &#8211; maybe I&#8217;ll try and fix it and post an update. Did you find a workaround yourself?</p>
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		<title>By: Alex</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-4151</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 24 Jul 2010 03:19:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-4151</guid>
		<description>Hey mate, 
Great tutorial however, I found a problem with this code.

If you connect two clients to the server and kill one of them without it actually sending a logout notification, it destroys the serer socket.So when u try to send data from a client that&#039;s still connected, it wont work.</description>
		<content:encoded><![CDATA[<p>Hey mate,<br />
Great tutorial however, I found a problem with this code.</p>
<p>If you connect two clients to the server and kill one of them without it actually sending a logout notification, it destroys the serer socket.So when u try to send data from a client that&#8217;s still connected, it wont work.</p>
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		<title>By: Dave</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-4114</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Fri, 23 Jul 2010 10:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-4114</guid>
		<description>Thanks, glad you found it useful.</description>
		<content:encoded><![CDATA[<p>Thanks, glad you found it useful.</p>
]]></content:encoded>
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	<item>
		<title>By: Miliscent</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-4101</link>
		<dc:creator>Miliscent</dc:creator>
		<pubDate>Fri, 23 Jul 2010 02:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-4101</guid>
		<description>Great article Dave.  Not many articles focus on keeping sockets open and how to receive messages as they come through.  Glad you did :)</description>
		<content:encoded><![CDATA[<p>Great article Dave.  Not many articles focus on keeping sockets open and how to receive messages as they come through.  Glad you did <img src='http://www.daveoncsharp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: takaza</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-4000</link>
		<dc:creator>takaza</dc:creator>
		<pubDate>Wed, 21 Jul 2010 01:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-4000</guid>
		<description>thank for answer Dr.DAVE</description>
		<content:encoded><![CDATA[<p>thank for answer Dr.DAVE</p>
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		<title>By: Dave</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-3969</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Tue, 20 Jul 2010 09:37:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-3969</guid>
		<description>To eliminate the server from your chat application will complicate things a bit. You need to do some research on peer-to-peer protocols to help you implement what you want. And also it is probably better if you start a new project from scratch instead of trying to modify this one to work for peer-to-peer.</description>
		<content:encoded><![CDATA[<p>To eliminate the server from your chat application will complicate things a bit. You need to do some research on peer-to-peer protocols to help you implement what you want. And also it is probably better if you start a new project from scratch instead of trying to modify this one to work for peer-to-peer.</p>
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		<title>By: takaza</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-3958</link>
		<dc:creator>takaza</dc:creator>
		<pubDate>Tue, 20 Jul 2010 00:10:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-3958</guid>
		<description>Dear Mr.Dave
     How to create chat (with udp) app without server .
      client can chat broadcast  to other client  . Please help me!
because I develop app on window mobile i want app same your app.
                                                              thank a lot</description>
		<content:encoded><![CDATA[<p>Dear Mr.Dave<br />
     How to create chat (with udp) app without server .<br />
      client can chat broadcast  to other client  . Please help me!<br />
because I develop app on window mobile i want app same your app.<br />
                                                              thank a lot</p>
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		<title>By: Mohab</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-2994</link>
		<dc:creator>Mohab</dc:creator>
		<pubDate>Tue, 15 Jun 2010 08:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-2994</guid>
		<description>sorry, i forgot to tell you that i am using C#....</description>
		<content:encoded><![CDATA[<p>sorry, i forgot to tell you that i am using C#&#8230;.</p>
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	<item>
		<title>By: Mohab</title>
		<link>http://www.daveoncsharp.com/2009/08/csharp-chat-application-over-asynchronous-udp-sockets-part-1/comment-page-1/#comment-2993</link>
		<dc:creator>Mohab</dc:creator>
		<pubDate>Tue, 15 Jun 2010 08:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.daveoncsharp.com/?p=695#comment-2993</guid>
		<description>Dear Dave,
actually i have a question. I am now developing a chatting application using the UDP protocol to send and receive messages. Now i want to send requests like the ordinary applications (eg. msn , yahoo messenger). For example if i want to send a request from my PC, i want in the next side to get a form including &quot;you received a request from the ip ........ do you want to add this IP address to your list?&quot;. So i cannot get the IP....... , and i cannot find a way to solve this out.
Do you have any recommendation, or even answer?</description>
		<content:encoded><![CDATA[<p>Dear Dave,<br />
actually i have a question. I am now developing a chatting application using the UDP protocol to send and receive messages. Now i want to send requests like the ordinary applications (eg. msn , yahoo messenger). For example if i want to send a request from my PC, i want in the next side to get a form including &#8220;you received a request from the ip &#8230;&#8230;.. do you want to add this IP address to your list?&#8221;. So i cannot get the IP&#8230;&#8230;. , and i cannot find a way to solve this out.<br />
Do you have any recommendation, or even answer?</p>
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