In this two-part article series I am going to show you how to create a Windows screen saver using C#.
A screen saver is not much more than a normal Windows Form with no border and some logic to display something on the form. For it to be a Windows screen saver the compiled application [...]
A few days back I discussed XML Serialization in these two articles: Basic XML Serialization in C#, and XML Serialization of Collections. In this article we are going to serialize the same Employee object we serialized in those articles, but this time we are going to use Binary serialization instead.
Binary Serialization vs. XML Serialization
You might [...]
A few days ago I wrote an article on basic XML serialization which looked at the XML serialization of an Employee object that we created. In this article I am going to build on that previous article by serializing a collection of Employee objects, so if you have not read Basic XML Serialization in C# [...]
Serialization is the process of converting the state of an object into a sequence of bits so that it can be transferred over a network or saved to a file on disk. With XML Serialization, instead of converting an object’s state to bits, it will convert an object’s state to XML. This is particularly useful [...]